This is OK by me, but I feel this would be just as limiting as 'things central to your character's interests and inspiration for their creation'. This could even just become a suffix to the current description for all I cared: 'interests central to your character's interests, inspirational for their creation and use; an interest that could form the basis of a roleplay'.
This works for me, because I feel that 'basis of a roleplay' is a very important addition (especially if we do add tooltips, which I would support). As an example: Say I want to create a 'normal' character. Just an average, everyday, human, college-age, not the best at anything, no incredible station in life... Either because it works better for 'slice of life' RPs or because all of the goddesses and space marines and giant lynxes work best with someone at least pseudo-normal to play against. There isn't really much that you could call an 'inspiration' there, besides sex or story (which, considering how many people have on their mandatory/core lists, we might want to consider moving up into a preference. Still, discussion for another place.). But, if I, OOC, would really like an RP based around violence or bondage or cuddling or whatever with that average character, it would fit under the new definition.
Let us not get caught up on unbalanced lists
I didn't mean it in the sense of unbalanced. I meant more that with only a single main indicator of yes vs. no, it's going to be less obvious to people (or me, at least), what they want to fill out and will likely result in information that less accurately reflects reality. It's better if we do the expansion to core
and rename will try
to situational
, but with just a single yes
list it becomes a question of what gets you the sorts of RPs you prefer, rather than what you're truly willing to play. Will adding a bunch of things that I do enjoy playing distract from those 'yesses' that didn't quite make the core
list, but that I still like better than most? Is that distraction worth it considering that I do actually like these things? I, at least, can't bring myself to be completely honest in that scenario, because just throwing everything that I legitimately will play with a character onto their yes
list means that I'll likely have a worse time with them, because the chances of including a healthy percentage of things I really like vs things I kindof like goes down.