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Feedback ยท Separate keyboard config for chat vs roleplays (implemented)

Near the beginning, chats and roleplays both had you press enter to send, and this was good for the chatters. Then it was realised that was bad for the roleplayers, so roleplays got shift+enter to send, and there was much rejoicing. And some were confused by the difference, and some wanted their own way of doing things, so finally a configuration option got added so you could choose your own way to send posts: enter, shift+enter, both or neither, and there was more rejoicing.

The configuration, though, is now back to being the same for both chat and roleplays, and neglects the lesson we learned: what works for one isn't necessarily what works for the other. I can have enter send in chat and roleplay, or in neither, but not just chat. This makes it confusing or tricky when I want to be in both a roleplay and a chat at the same time, so I resort to just using a text editor for the roleplay and keep my send-on-enter config.

I would like config to become split: one config for chats, one config for roleplays, so that I can have something like no keyboard shortcut to send on roleplays (letting me just use enter for linebreaks), and enter to send in chats.

Communicating the fact they're different could be done in the dialog itself somehow, or we could make it obvious on the buttons themselves: have the chat config indicate that's what it is, and do the same for roleplays (or use shorthand).

meta info

endorsement points: 10

created: 16 May 15 at 05:22 AM (build: 4/12/2015 6:11 PM beta)

closed: 14 April 16 at 02:45 PM (build: 4/12/2016 4:35 PM beta)

Wrecked Avent Site Administrator

Them going to the same shortcut was actually intentional because it is what people told me they want.

Some backstory. Back when it was shift+enter for sending roleplays, there is absolutely no one who didn't accidentally send a post when they didn't mean to before they realized the shortcuts were different. From that point on, most people usually felt very awkward in posting in roleplays, not sure if that next line would send a post or not. This is a very bad thing, and caused a lot of people to go out and just edit their posts in word instead, where it wouldn't be possible to accidentally post.

So. People said that they wanted just one shortcut between them, and they wanted to be able to configure what that one was. That ways, they were always sure about what would send a post and what wouldn't, and confidence in using the systems went back up.

Velus

I'm not sure what to say to that then. I'm plenty confident in how the system will behave, sure, but the system is also unworkable for me now. Either I can't chat properly (I enter linebreaks when I want to post), or I can't confidently roleplay (I might send my post when I want to hit linebreaks).

For someone like me who can actually distinguish between a chat and a rolelpay (not to denigrate the users that can't, that's fine), this kinda sucks, and I was sure never one of the users to ask for keyboard shortcuts to be the same.

Griz

As someone who uses roleplay and chats a lot, I think this would be really great.

Lich Community Manager

The new RP interface gives you a separate choice per channel, so I'm marking this implemented.

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