The main reason for not having favorite
or maybe
is to make the lists easier to categorize on the people filling it out. It can be hard to distinguish something which is liked, versus something which is liked as a favorite, and can be further compounded by a desire to make the lists balanced and even. A general maybe
list is not clear if it's more of a list of "no, unless" versus a list of "yes, but". It might even have both, which is even more difficult to deal with.
So the core
list makes it easier to identify what is really important by removing the idea of how much it is liked entirely from the concept. Instead, it is meant to house interests which are critical, or core, to your enjoyment of the character in scenarios. These will often be your favorites anyway, but it makes a lot easier to smell test which interests belong in that camp, since something you like a lot might not be all that relevant to the profile. This also can house interests which you might not like all that much personally, but are important for use when playing with the profile.
Similarly, the will try
list makes a maybe
concept less ambiguous by not having the "soft no" and being more of "yes, but". This list should be easier to identify since you can rule out anything which you're just not sure of in general, or interests which you won't play in all but one very specific and rare situation. These should be interests that there is some kind of desire to try and utilize in a play, but some hesitation due to inexperience with it, or prior bad experiences that have tainted your expectations of it. So they should still be things that you want to try, even if you are not sure you like it.
Additionally, every list has more nuance built into it with the additional details you can put on each interest. It's possible to really like an interest except in one scenario or something, and the additional details allows you to express that nuance, while still being visible to others. In this way, it is correct to say that every list is maybe
, but I think the maybe
lists on other sites indicate a much higher probability of no
than what should be there if an interest is sitting in the top 3 lists. You should still be good to use anything off of your yes
list in most plays you do.
But I have a feeling that people will use them however they want to, so having more concrete definitions being displayed on the UI is a Good Thing, particularly to new users, and on the edit states.