When I go to roleplay ideas and hit create new, I'm taken to the generic 'create roleplay' page. This is a bit of a confusing experience, because it doesn't reinforce what I'm really meant to do with this screen (it's set up to be clear to someone making a roleplay, not an ad), it's not the screen I expected to land on (I thought I was creating an ad?), and it's got a couple of big breaking problems for people who think they're making an ad:
- The "allow anyone to view this roleplay without an invitation" is off by default meaning your idea won't be a public ad at all. (That default is good for roleplays, though.)
- Roleplays have two description inputs when you're editing them: an ad field and a setting field. The ad field's content is what shows up on the ideas page and the front page. But roleplay creation hides that and only shows the setting field.
I think we should create a dedicated "create roleplay ad" screen, and we should handle its content differently. It'll make the creation experience a whole lot more pleasant. (I've been here for a year and I'd call myself a power user of the site, and I still find the experience confusing and a bit intimidating.)
Here's what I think it should contain:
Name can stay as it is. Show the Ad field instead of Setting, or just make them one and the same, and call it Ad description. Roleplay owner should instead be called Ad owner or Who's this ad for?.
Settings get a change, and should directly follow these inputs. There will only be two settings, and they should be obvious and seen, so there's no reason to put them in a collapse section:
- Whether people can reply. Choose one of these two options: "Allow replies to this as a roleplay," or "Disable replies, requiring interested parties to PM you." (It should actually call out the PM thing.)
- Whether it's sexual or not.
These settings get removed, because they're basically "don't actually create an ad" options:
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The public visibility settings should be completely hidden. Ads should be public by default, because non-public ads aren't ads.
- Alternately, rename it to clarify something like: "Enable this ad, show it in public listings" vs "Make this ad private, keep it hidden for later". I think we had a discussion about this around the time it became that you can only show one ad at a time.
- The chat vs roleplay toggle. As far as I can see, chats can't be ads; they'll never show up in the ads section on the front page or in the roleplay ideas list.
The post order settings will only actually show up if you want to allow replies.
As in feature creation, there should be a sidebar telling them what the ad can be like (for their character or a roleplay scenario, for instance), that if you enable replies you're basically just creating the starting seed of a roleplay for others to come and join, and also what to do with interests and the various settings.